Stop sacrificing frames just to talk to your team.
FLINX is a bare-metal voice client engineered for zero latency.
Includes powerful Network & FPS tools as standard issue.
/// INTERFACE_SIMULATION_V1
/// NARRATIVE_01_QUALITY
Built on a custom Rust implementation of the UDP protocol, FLINX eliminates the overhead of web-based voice apps. We prioritize latest-packet delivery over perfection, ensuring your callouts land the exact millisecond you say them.
/// NARRATIVE_02_PERFORMANCE
Most voice clients eat 400MB+ of RAM just to sit in the tray.
FLINX exists only when you push-to-talk.
*Verified idle state
/// NARRATIVE_03_PRIVACY
We don't sell your data because we don't have it. FLINX utilizes a decentralized P2P architecture for voice. Your streams are End-to-End Encrypted (E2EE) and never touch a central recording server.
Voice is just the beginning. Raise the bar of your performance with our included collateral modules, engineered to extract every millisecond of advantage.
A passive module that analyzes your connection route to the game server. If it detects congestion or jitter, it automatically tunnels your traffic through our optimized private nodes, stabilizing your ping instantly.
Automatically detects when a supported competitive game launches. It aggressively suspends background telemetry and "unparks" dormant CPU cores, forcing your hardware to prioritize frame rendering over OS tasks.
We charge a flat subscription so we never have to sell your identity. Honest software costs money to build and maintain.
Cancel anytime. No hidden fees.